mirror of
https://github.com/AlexandreRouma/SDRPlusPlus.git
synced 2026-04-19 23:02:43 +00:00
Added squelch to radio
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@@ -28,8 +28,8 @@ public:
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_config->aquire();
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if(_config->conf.contains(prefix)) {
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if(!_config->conf[prefix].contains("CW")) {
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_config->conf[prefix]["CW"]["bandwidth"] = bw;
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_config->conf[prefix]["CW"]["snapInterval"] = snapInterval;
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if (!_config->conf[prefix]["CW"].contains("bandwidth")) { _config->conf[prefix]["CW"]["bandwidth"] = bw; }
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if (!_config->conf[prefix]["CW"].contains("snapInterval")) { _config->conf[prefix]["CW"]["snapInterval"] = snapInterval; }
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}
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json conf = _config->conf[prefix]["CW"];
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bw = conf["bandwidth"];
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@@ -40,10 +40,12 @@ public:
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_config->conf[prefix]["CW"]["snapInterval"] = snapInterval;
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}
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_config->release(true);
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squelch.init(_vfo->output, squelchLevel);
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float audioBW = std::min<float>(audioSampRate / 2.0f, bw / 2.0f);
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win.init(audioBW, audioBW, bbSampRate);
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resamp.init(vfo->output, &win, bbSampRate, audioSampRate);
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resamp.init(&squelch.out, &win, bbSampRate, audioSampRate);
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win.setSampleRate(bbSampRate * resamp.getInterpolation());
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resamp.updateWindow(&win);
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@@ -57,6 +59,7 @@ public:
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}
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void start() {
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squelch.start();
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resamp.start();
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xlator.start();
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c2r.start();
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@@ -66,6 +69,7 @@ public:
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}
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void stop() {
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squelch.stop();
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resamp.stop();
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xlator.stop();
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c2r.stop();
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@@ -86,7 +90,7 @@ public:
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void setVFO(VFOManager::VFO* vfo) {
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_vfo = vfo;
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resamp.setInput(_vfo->output);
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squelch.setInput(_vfo->output);
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}
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VFOManager::VFO* getVFO() {
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@@ -141,6 +145,16 @@ public:
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_config->conf[uiPrefix]["CW"]["snapInterval"] = snapInterval;
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_config->release(true);
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}
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ImGui::Text("Squelch");
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ImGui::SameLine();
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ImGui::SetNextItemWidth(menuWidth - ImGui::GetCursorPosX());
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if (ImGui::SliderFloat(("##_radio_cw_deemp_" + uiPrefix).c_str(), &squelchLevel, -100.0f, 0.0f, "%.3fdB")) {
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squelch.setLevel(squelchLevel);
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_config->aquire();
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_config->conf[uiPrefix]["CW"]["squelchLevel"] = squelchLevel;
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_config->release(true);
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}
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}
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private:
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@@ -163,8 +177,10 @@ private:
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float audioSampRate = 48000;
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float bw = 200;
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bool running = false;
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float squelchLevel = -100.0f;
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VFOManager::VFO* _vfo;
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dsp::Squelch squelch;
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dsp::filter_window::BlackmanWindow win;
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dsp::PolyphaseResampler<dsp::complex_t> resamp;
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dsp::FrequencyXlator<dsp::complex_t> xlator;
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