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Cleaned up UI code
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@@ -7,7 +7,7 @@
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class SignalPath {
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public:
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SignalPath();
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void init(uint64_t sampleRate, int fftRate, int fftSize, dsp::stream<dsp::complex_t>* input, dsp::complex_t* fftBuffer, void fftHandler(dsp::complex_t*,int,void*));
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void init(uint64_t sampleRate, int fftRate, int fftSize, dsp::stream<dsp::complex_t>* input, dsp::complex_t* fftBuffer, void fftHandler(dsp::complex_t*,int,void*), void* fftHandlerCtx);
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void start();
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void stop();
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void setSampleRate(double sampleRate);
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