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Performance improvement to the FFT + code cleanup + Added an option to select the FFT window
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@@ -12,6 +12,7 @@ public:
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virtual VFOManager::VFO* getVFO() = 0;
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virtual void setAudioSampleRate(float sampleRate) = 0;
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virtual float getAudioSampleRate() = 0;
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virtual void setBandwidth(float bandWidth, bool updateWaterfall = true) = 0;
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virtual dsp::stream<dsp::stereo_t>* getOutput() = 0;
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virtual void showMenu() = 0;
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};
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