implement the buffer class and derive the taps class from it

This commit is contained in:
AlexandreRouma
2025-09-05 23:12:07 -04:00
parent ab030b8816
commit b9280ddae1
13 changed files with 198 additions and 160 deletions

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@@ -1,53 +1,135 @@
#include "buffer.h"
#include "complex.h"
#include <volk/volk.h>
#include <stdint.h>
namespace dsp {
template <class T>
Buffer<T>::Buffer() {
Buffer<T>::Buffer() {}
template <class T>
Buffer<T>::Buffer(size_t size, bool zero) {
// Allocate buffer
realloc(size, zero ? REALLOC_ZERO : REALLOC_DISCARD);
}
template <class T>
Buffer<T>::Buffer(size_t size, bool zero = false) {
}
template <class T>
Buffer<T>::Buffer(T* taps, int count) {
Buffer<T>::Buffer(const T* samples, size_t size) {
// Allocate buffer
realloc(size);
// Copy data over
memcpy(buffer, samples, size * sizeof(T));
}
template <class T>
Buffer<T>::Buffer(const Buffer<T>& b) {
// Allocate buffer
realloc(b.count);
// Copy data over
memcpy(buffer, b.buffer, b.count * sizeof(T));
}
template <class T>
Buffer<T>::Buffer(Buffer<T>&& b) {
// Copy members
buffer = b.buffer;
capacity = b.capacity;
// Neutralize old instance
b.buffer = NULL;
b.capacity = 0;
}
template <class T>
Buffer<T>::~Buffer() {
// Free the buffer
free();
}
template <class T>
Buffer<T>& Buffer<T>::operator=(const Buffer<T>& b) {
// Reallocate the buffer
realloc(b.capacity);
// Copy over the data
memcpy(buffer, b.buffer, capacity * sizeof(T));
}
template <class T>
Buffer<T>& Buffer<T>::operator=(Buffer<T>&& b) {
// Free the current buffer
free();
// Copy the state of the original
buffer = b.buffer;
capacity = b.capacity;
// Neutralize the original
b.buffer = NULL;
b.capacity = 0;
}
template <class T>
void Buffer<T>::realloc(size_t size, bool zero = false) {
void Buffer<T>::realloc(size_t size, ReallocBehavior behavior) {
// Select the desired behavior
switch (behavior) {
case REALLOC_DISCARD:
// Free the current buffer
volk_free(buffer);
// Allocate a new buffer
buffer = volk_malloc(size * sizeof(T));
break;
case REALLOC_KEEP:
// Allocate a new buffer
T* newbuf = volk_malloc(size * sizeof(T));
// Copy the existing data
memcpy(newbuf, buffer, std::min<size_t>(capacity, size));
// Replace buffer
buffer = newbuf;
break;
case REALLOC_ZERO:
// Free the current buffer
volk_free(buffer);
// Allocate a new buffer
buffer = volk_malloc(size * sizeof(T));
// Zero-out the new buffer
memset(buffer, 0, size);
break;
case REALLOC_KEEP_AND_ZERO:
}
// Update the current capacity
capacity = size;
}
template <class T>
void Buffer<T>::free() {
// Free the buffer
volk_free(buffer);
// Mark the buffer as freed
buffer = NULL;
capacity = 0;
}
// Instantiate the class
template class Buffer<uint8_t>;
template class Buffer<uint16_t>;
template class Buffer<uint32_t>;
template class Buffer<uint64_t>;
template class Buffer<int8_t>;
template class Buffer<int16_t>;
template class Buffer<int32_t>;
template class Buffer<int64_t>;
template class Buffer<float>;
template class Buffer<double>;
template class Buffer<Complex>;
}

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@@ -2,6 +2,23 @@
#include <stddef.h>
namespace dsp {
/**
* Re-allocation behavior of buffers.
*/
enum ReallocBehavior {
// Discard the exiting content of the buffer.
REALLOC_DISCARD = 0,
// Keep the existing content of the buffer.
REALLOC_KEEP = (1 << 0),
// Zero out the buffer after reallocation.
REALLOC_ZERO = (1 << 1),
// Keep the existing content and zero out the excess new samples.
REALLOC_KEEP_AND_ZERO = (REALLOC_KEEP | REALLOC_ZERO)
};
/**
* Sample buffer aligned for efficient DSP use.
* This class is NOT thread-safe.
@@ -20,11 +37,11 @@ namespace dsp {
Buffer(size_t size, bool zero = false);
/**
* Create a buffer from an array.
* @param taps Array containing the samples.
* @param count Number of samples to load.
* Create a buffer from an array of samples.
* @param samples Array containing the samples.
* @param size Number of samples to load.
*/
Buffer(T* taps, int count);
Buffer(const T* samples, size_t size);
// Copy constructor
Buffer(const Buffer<T>& b);
@@ -44,23 +61,37 @@ namespace dsp {
/**
* Re-allocate the buffer conserving the existing data.
* @param size Number of samples.
* @param zero Zero out additional samples.
* @param behavior Specify the reallocaition behavior to either discard exiting samples, keep existing samples or zero out the buffer.
*/
void realloc(size_t size, bool zero = false);
void realloc(size_t size, ReallocBehavior behavior = REALLOC_DISCARD);
/**
* Free the buffer.
* Ensure the buffer is big enough to contain a certain number of samples without being too big. Only reallocates when necessary.
* @param size Number of samples that the buffer must be able to hold.
* @param behavior Specify the reallocaition behavior to either discard exiting samples, keep existing samples or zero out the buffer.
*/
inline void reserve(size_t size, ReallocBehavior behavior = REALLOC_DISCARD) {
if (size > capacity || size < (capacity >> 1)) { realloc(size, behavior); }
}
/**
* Free the buffer. The buffer can still be reallocated afterwards if desired.
*/
void free();
/**
* Get the number of samples in the buffer.
*/
inline int size() const { return capacity; }
inline size_t size() const { return capacity; }
/**
* Get a pointer to the samples.
*/
inline T* data() { return buffer; }
/**
* Get a const pointer to the samples.
*/
inline const T* data() const { return buffer; }
/**
@@ -69,6 +100,13 @@ namespace dsp {
*/
inline operator bool() const { return capacity; }
/**
* Access a sample by index.
* @param index Index of the tap
* @return Tap at index.
*/
inline T& operator[](int index) { return buffer[index]; }
/**
* Get a sample by index.
* @param index Index of the tap

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@@ -7,7 +7,27 @@ namespace dsp {
* This struct is NOT thread-safe.
*/
struct Complex {
// TODO: Allow construction from a float
// Default constructor
constexpr inline Complex() {}
/**
* Create a complex number from its real and imaginary components.
* @param re Real component.
* @param im Imaginary component.
*/
constexpr inline Complex(float re, float im) {
this->re = re;
this->im = im;
}
/**
* Create a complex number from a real value.
* @param value Real component.
*/
constexpr inline Complex(float value) {
re = value;
im = 0.0f;
}
/**
* Compute the conjugate of the Complex number.

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@@ -1,101 +1,14 @@
#include "taps.h"
#include "complex.h"
#include <string.h>
namespace dsp {
template <class T>
Taps<T>::Taps() {}
template <class T>
Taps<T>::Taps(int count, bool zero) {
// Allocate buffer
reallocate(count);
Taps<T>::Taps(const T* taps, size_t count) : Buffer<T>(taps, count) {}
// Null out if requested
if (zero) { memset(buffer, 0, count*sizeof(T)); }
}
template <class T>
Taps<T>::Taps(T* taps, int count) {
// Allocate buffer
reallocate(count);
// Copy data over
memcpy(buffer, taps, count*sizeof(T));
}
template <class T>
Taps<T>::Taps(const Taps<T>& b) {
// Allocate buffer
reallocate(b.count);
// Copy data over
memcpy(buffer, b.buffer, b.count*sizeof(T));
}
template <class T>
Taps<T>::Taps(Taps<T>&& b) {
// Copy members
buffer = b.buffer;
count = b.count;
// Neutralize old instance
b.buffer = NULL;
b.count = 0;
}
template <class T>
Taps<T>::~Taps() {
// Free the buffer if it is allocated
if (buffer) { delete[] buffer; }
}
template <class T>
Taps<T>& Taps<T>::operator=(const Taps<T>& b) {
// Reallocate buffer
reallocate(b.count);
// Copy data over
memcpy(buffer, b.buffer, b.count*sizeof(T));
// Return self
return *this;
}
template <class T>
Taps<T>& Taps<T>::operator=(Taps<T>&& b) {
// Destroy current instance
if (buffer) { delete[] buffer; }
// Copy members
buffer = b.buffer;
count = b.count;
// Neutralize old instance
b.buffer = NULL;
b.count = 0;
// Return self
return *this;
}
template <class T>
void Taps<T>::reallocate(int count) {
// If the new count is no different and the buffer is allocated, no need to realloc
if (buffer && this->count == count) { return; }
// Free buffer
if (buffer) { delete[] buffer; }
// Allocate buffer
// TODO: Use volk instead
buffer = new T[count, sizeof(T)];
// Update tap count
this->count = count;
}
// Instantiate the class
template class Taps<float>;
template class Taps<Complex>;
template class Buffer<float>;
template class Buffer<double>;
template class Buffer<Complex>;
}

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@@ -1,5 +1,5 @@
#pragma once
#include <stddef.h>
#include "buffer.h"
namespace dsp {
/**
@@ -7,64 +7,24 @@ namespace dsp {
* This class is NOT thread-safe.
*/
template <class T>
class Taps {
class Taps : public Buffer<T> {
public:
// Default constructor
Taps();
/**
* Create a tap bank holding count taps.
* @param count Number of taps.
* @param zero Zero out the taps.
*/
Taps(int count, bool zero = false);
/**
* Create a tap bank from an array.
* @param taps Array contianing taps.
* Create a taps object from an array of taps.
* @param taps Array containing the taps.
* @param count Number of taps to load.
*/
Taps(T* taps, int count);
Taps(const T* taps, size_t count);
// Copy constructor
Taps(const Taps<T>& b);
// Move constructor
Taps(Taps<T>&& b);
// Destructor
virtual ~Taps();
// Copy assignment operator
Taps<T>& operator=(const Taps<T>& b);
// Move assignment operator
Taps<T>& operator=(Taps<T>&& b);
/**
* Get the number of taps in the filter.
*/
inline int size() const { return count; }
/**
* Get a pointer to the tap buffer.
*/
inline const T* data() const { return buffer; }
// Cast to bool operator
inline operator bool() const { return count; }
/**
* Get a tap by index.
* @param index Index of the tap
* @return Tap at index.
*/
inline const T& operator[](int index) const { return buffer[index]; }
// TODO: Operations to combine, window, etc taps efficiently
protected:
void reallocate(int count);
using Buffer<T>::realloc;
int count = 0;
T* buffer = NULL;
private:
using Buffer<T>::reserve;
};
}

0
dsp/taps/band_pass.cpp Normal file
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0
dsp/taps/band_pass.h Normal file
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0
dsp/taps/high_pass.cpp Normal file
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0
dsp/taps/high_pass.h Normal file
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@@ -54,7 +54,7 @@ namespace dsp::taps {
void LowPass::generate() {
// Reallocate the buffer
reallocate(0 /*TODO: Tap count estimation*/);
realloc(0 /*TODO: Tap count estimation*/);
// Generate taps
// TODO

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@@ -0,0 +1,7 @@
#include "root_raised_cosine.h"
namespace dsp::taps {
void RootRaisedCosine::generate() {
}
}

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@@ -1,9 +1,15 @@
#pragma once
#include "../taps.h"
namespace dsp {
namespace dsp::taps {
class RootRaisedCosine : public Taps<float> {
public:
private:
void generate();
float beta;
float symbolrate;
float samplerate;
};
}

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@@ -1,6 +1,18 @@
#include <stdio.h>
#include "dsp/buffer.h"
#include "dsp/taps.h"
#include "dsp/complex.h"
#include <volk/volk.h>
void testFunc(const float* buf, size_t len) {
};
int main() {
float* test;
dsp::Taps<float> taps;
testFunc(((const dsp::Taps<float>&)taps).data(), taps.size());
return 0;
}